Sum of: Insubordination and lack of organization and are out of question here. Superior Firepower is just the best doctrine for this. Radioactive. Welcome to Project Finale! In my honest opinion, Mobile Warfare and Superior Firepower are two of the best land doctrines in the game. May 13, 2016 #6 Why do you think this is NOT good for France? they even get some nice org and soft attack modifiers for tank divisions. In such situation, a much better thing to do is to avoid combat altogether and to neutralize convoys and single units trying to perform reconnaissance or escort cargo ships. Inf x 3 / Eng x 1, good for holding fortified lines, but more expensive than regular Inf. It's always been a fun strategy to use in BICE so I definitely have to try it in HOI4. As Germany serveral times i added self-propelled guns to my panzer divisions and noticed the great effect caused by the increase in the soft attack power. seems superior to any other doctrine imo, with adding ~30% line artillery in all the infantry divisions and support artillery in literally every division. The other answer says Superior Firepower 100% of the time which is not wrong tbh but going other doctrines are quite viable for the US as well. #2. donalddawkins. Our manpower is precious, bullets are cheap. The focus is effective, but simply demands more micro-management to take advantage of. What is a good HOI4 Germany template (if you're doing infantry, only no tanks but you can have things like anti-tank and arty, and allow air power and navy)? Nov 4, 2015 184 364. Aug 15, … I'm looking to save manpower too. Oh heck yes! Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. I think Superior Firepower is the best overall doctrine to "default" to because of its soft attack bonus. Rough cost relative to line per combat width: x1.3 - x2 Examples. It provides you with boni which are always useful, independent of your strategy and situation. They wont get much better and supplying more than 100 5-brigade units is a lot easier than 100 6-brigades ones. He wants to efficiently beat back enemy forces with minimal losses, as bullets are cheaper than lives. Why Semi-mot? If you are using medium tanks, dont use SPG. Mass assault is really more suitable specifically to countries that will be filling up states to the supply limit and have higher core pop. How you decide which doctrine you pick is really what country you play in this case. Some people suggest two infantry platoons and two artillery, with some support companies on the side. They have no organization and do not benefit from doctrines that provide organization to tank battalions, so they cannot be used by themselves (except the AirLand Battle doctrine at the end of the Superior Firepower tree that gives them 5 organization). First Generation, aka Pre War: These are the divisions you should be able to get in the start of the game, assuming you chose a 1936 start. Is this any good? That’s right, Billy!! Having been left crippled by the turmoil of the Great Depression and a weak government, do you maintain neutrality and eventually side with the Allies or do you seek a change in course diverging towards the extremes of the right or left? However, the percentage boost to recruitable manpower offered by Mobile Warfare and Mass Assault are also incredibly worthwhile throughout the game. Hoi4 Doctrine Comparison. Even when Superior Firepower comes to play - leave those 5 brigade INFs alone. With Holland’s new focus tree, there is a variety of options you can take. This doctrine affects artillery actions. I looked up forums for the best division layout in an atempt to save manpower, however I didn't really find a satisfactory answer. Custom leader. 1; Reactions: V. Viktor_Vertex Second Lieutenant. Last edited by ChaosKhan; Mar 20, 2019 @ 4:41pm #4. bobbyandassociate. In my current game as Germany I have a combination of Armored Spearhead/Blitzkrieg-Doctrines and do also use American Superior Firepower-Doctrine to give me +1 Brigade-slot per Division and British +5% reinforcement chance tech, simply … Superior Firepower This doctrine focuses on throwing shells, not men, at the enemy. While it doesn't help your speed any, it gives you an advantage in a broad attack. Combat tactics provide damage, defense, movement speed, and combat width modifiers in land battles.. Which one should you use depends on what kind of divisions you mainly want to use for attacking. The more damage one does, the faster the orga of the enemy division falls. I somewhat dislike the lack of distinct malus for the combination of non-fitting doctrines. This answer depends on alot of things. It's time for another Hearts of Iron 4 Developer Diary, and this one is about Land Doctrines. Therr isnt enlugh of an advantage in attacks to make up for what is lost. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Artillery is a good way of giving your line units a little more punch. Scroll to bottom for previously uploaded images, or search "custom" Upload custom leader GFX Retrieved from "https://hoi4.paradoxwikis.com/index.php?title=Superior_Firepower&oldid=8812" Inf. After so many games i am starting to really like Superior Firepower Doctrine. As China, reconquer all of China and Manchuria and force a Japanese surrender. They will be shown in the bullet points below. Tactics get re-selected every 12 hours from a weighted list of all available tactics. Superior Firepower, however, is the best focus to use in most scenarios. To use … The Old Town of Hoi An is listed as a UNESCO World Heritage Site. To utilize GB, you need to use battleplans very effective and rely on static defensive lines. It is a good choice for those of the nations that have high manpower, because this doctrine excludes mass use of infantry divisions and focuses on gradual clearing of the territory that can be later seized by infantry.

2. Are you playing multiplayer? Superior Firepower seems to provide less orga, but it also buffs the damage output, which in turn reduces the enemy orga (and manpower) faster in a fight. but i cant imagine it can compete with superior firepower. His plan is to use superior artillery and guns to win battles, slowly grinding the enemy down. Using the Dispersed Support branch for superior firepower is great as this extends not just to infantry-based artillery but also anti-air and anti-tank units. the only other interesting one would be mobile warfare with more tank breakthrough. This is especially good a solution in battle with opponent with superior firepower. This sits well with the public, as they are more inclined to support a war if thousands are not dying every day with no gain. Faster to build, easier to supply, better terrain bonuses (especially woods - whole norther Russia) in most cases than Mot. Best division layout for Superior Firepower Doctrine? Line + Artillery. Apr 10, 2019 @ 2:00pm superior firepower lad All the jungle and mountain region attrition will screw up armor in your theatre, so the main focus is infantry and air warfare. Grand Battleplan is intereting and powerful if done right but rather rigid and if you don't use generals well you have basically little to nothing. Understand the generations of divisions, from early to late war, in HOI4. Light tanks can use SPG in the early game, but for a combat division anywhere past '38 you should have mediums if you wanted a faster tank division, else just use heavies. Grand Battleplan is really only suggested if you fully utilize your generals. If you are not going to add those, and just enginner and arty for a pure infantry division and if you are going to use the infantry only to hold the line and the tanks to push through, I'd say, go with Mass Assault. It covers their motorized variants too – including the oh so stackable rocket trucks. Mil x 5, Militia swarm using Superior Firepower. SF is the "noob" choice and I do not mean this in a negative way. Superior firepower. By 1936, the Netherlands stands at an important crossroads. I completely agree with you! Mass Assault "Perfect" weapons are overrated, a large number of "good enough" weapons is the path to victory! Expand signature . If a tactic gets countered, all its effects are disabled. Superior Firepower receives larger bonus the more support companies they have. Grand Battleplan Extensive planning and preparation before engaging in battle is the key to success. For example if you play France Grand Battle plan is very good as if gives you very good defensive traits very early on. Cat Superior Firepower Research Time: -15.0%; Experience Gain Army: +0.05; George S. Patton United States: Mobile Warfare Expert Cat Mobile Warfare Research Time: -15.0%; Experience Gain Army: +0.05; DeWitt Clinton Ramsey United States: Naval Theorist Naval Doctrine Research Time: -10.0%; Experience Gain Navy: +0.05; Marc Mitscher United States: Naval Aviation Pioneer Cat Base Strike … The side having Initiative gets an increased chance to counter their enemy's tactic. *drool* Let’s quickly touch on those. Rocket Trucks are often passed over due to their weak stats. < > Showing 1-6 of 6 comments . Alternatively, if one wishes to rely heavily on Artillry, one could also switch over to the Superior Firepower Doctrine, to maximize the firepower of Artillery. Superior firepower is the most useful focus in 90% of the situations. They will be three years apart from each other, so you'll be able to have enough time to upgrade and produce equipment. When it comes to the land doctrines, there are a few important things to look out for. Mar 20, 2019 @ 4:43pm Originally posted by ChaosKhan: Generally, "Mass … They can pierce heavy tanks of earlier tech year, but not the same tech year. But it doesn't give you that +5.00 manpower like Mobile Warfare or Mass Assault.

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